Friday, October 12, 2012

Demo Jam Script

Alright, y'all, here's a sample script for how to run a demo jam at a bout.  If you're doing a bout with a large number of derby virgins, it may be a good idea to continue this old derby tradition.  This one is tailored to a UK audience.

I like to do it with a wireless mic standing on the track pointing to the various skaters.

Here we go:


Roller Derby is played by 2 teams of 5 skaters each skating in shifts called Jams.  These players are divided into three positions.  At the front, we have the Pivots and the Blockers.  All together, they form the Pack.  

At the back are the Jammers.  These are the ones that will be scoring points, and the ones to keep their eyes on.  They're easy to spot with the star on their helmets.

One whistle [tweet] releases the pack, and two [tweet tweet] release the jammers.

The jammers try to make their way through the pack, helped by their own blockers and hindered by the other blockers.

The first jammer out of the pack obtains lead jam status.  More on that later.  The blockers are not allowed to back block, or use elbows to stop the jammers, and the jammers cannot cut the track around the blockers.

On the second pass, the jammers score points for every opposing blocker or pivot she passes.  These are signalled by the jammer ref in the middle.

When she's had enough, the lead jammer can call off the jam by placing her hands on her hips like this.  [tweet tweet tweet tweet]

The four whistles end the jam, each team is allowed to substitute as they see fit, and 30 seconds later we start again.  Simple enough?  Enjoy!

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